PATCH NOTES - WORLD OF HEROES

 

 

Update 0.7.3.1 - Update Date: 15.08.2017

Key new features

  • Added new enemies
  • Added a new task and quests
  • Enabled new map area
  • Added regions along with the names and translations

Changes to existing features

  • The balancing operation has been carried out. Changes have been made to the statistics of the characters and enemies
  • Introduced a modification for merchants. Now skill books that have already been used and learned will be highlighted in the trade interface
  • Introduced modifications for ToolTips describing in merchants:
    • Tooltip also shows skills book additional tooltip showing skill, which Your Hero will learn by reading the skill book
    • Tooltip for recipe which shows an extra tooltip for an output result item for the recipe. In the case of an item as an output there is also information about parameters such as strength, damage, etc.)
  • Changes for targeting opponents
  • After getting the level Your Hero will fully regain life and mana
  • Introduces multithreaded application procedure update
  • Added backpack check system for resources and production of objects in the forge
  • Introduces a modification for the visualization of the cooldowns and added value of the time to the countdown time
  • In the quest log and in a conversation with NPC, completed tasks/quests will now be highlighted

Fixes

  • Improved functioning of the trade window with the merchant. When you purchase an item from any page does not change the active tab
  • Improved functioning of buying multiple items from the merchant. Dialog box opens by pressing SHIFT + left mouse button
  • Fixed scrolling for large minimap
  • Fixed visibility of quantities of items in backpack, mail etc.
  • Fixed receive experience in the group. Currently, only members of the group which are located at close distance will receive experience for defeating an enemy
  • Fixed highlighting on the selected target, which in some cases was mistakenly shown also on the walls or on some elements above
  • Fixed mob’s following system, before when mobs changed direction stopped for a moment
  • Fixed scrolling messages in the chat window
  • Fixed a bug that enabled duplicate items and currency
  • Fixed Refresh information for a group (the names of the characters, levels, avatars)
  • Fixed many bugs in Launcher application
    • Fixed an error where patch with more 1GB segments was applied
    • Fixed a bug with “repair” functionality
  • Fixed an error for leaving the group instance. Sometimes when a group of two-persons was disbanded only one player was removed from the instance and the group wasn’t correctly resolved
  • Fixed a bug leaving a single instance. The player was removed from the instance, if he was in a group and the group has been terminated
  • A number of fixes related to translations

 

Implemented many other small fixes and changes

Update 0.7.3 - Update Date: 24.07.2017

Key new features

  • Additional options in the graphics settings
  • Instances and dungeons are now available for both single player and for the Group
  • Introduces the functionality of the forge (near 1400 recipes, 300 materials)
  • Additional attributes for the character:
    • Critical Hit
    • Parry (only available for the two-handed sword)
    • Evasion
  • The guild system was introduced. The player has the option to:
    • Create Guild
    • Invite another player
    • Promote Guild Member
    • Demote Guild Member
    • Chat on the Guild channel
  • Introduced the ability to view another player’s statistics (by right clicking on the avatar and selecting the “Player Info”)
  • New skills for the collection of resource nodes:
    • Mining
    • Woodcutting
    • Herbalism
  • New skills for the forge:
    • Metalsmithing
    • Woodworking
    • Tailoring
    • Alchemy
    • Jewelry
  • Forge workshops has been added along with merchants selling recipes and a few essential minerals
  • Added hidden chests containing valuable items
  • Added the ability to save credentials on login screen
  • Added additional minerals (of varying quality), which can be obtained by collecting the resource nodes

Changes to existing features

  • Added marks for traders and merchants on the minimap
  • Changes in the statistics for (balance)
  • Additional information on the Panel of the hero in the skills tab:
    • Recently added skills
    • Required level for skills (including passive ones)

Fixes

  • Conducted the second phase of optimization, so that:
    • Significantly reduced the game requirements
    • Speed up loading maps
  • A number of improvements to the Launcher including:
    • Added repair button and removed the automatic validation of files each time you start the Launcher. Now You will be able to perform such an operation at any time, if you have problems with the game
    • Accelerated process of applying downloaded patches
  • Fixed the display of effects on selected target and group members
  • Interactive items highlight range increased
  • Improved chances of effects casted on the opponent (slow, immobilization, stun), was previously 100% success rate and even as the opponent dodged the attack and damage, the effect was still applied
  • Fixed refresh of the group members panel (level, avatar, name, etc.)
  • A number of fixes related to translations

 

Implemented many other small fixes and changes

Update 0.7.1 - Update Date: 03.06.2017

Key new features

  • Integrated account with Panel page. From now on, you can manage your account by logging in on the site https://www.worldofheroes.pl/?page_id=1007 and go to the ‘ my account ‘ section
  • Added options for information of controller
  • Added ability to change the sensitivity of the mouse movement as well as scrolling windows
  • Added an option to select the quests whose progress you want to track
  • Added a location on a map for a selected quest
  • Added minimap tags identifying the most important elements as new quests, in-progress quests, quests to complete and marked were important NPC as merchants or forge are
  • Added help from the chat Panel (available after pressing the button “?” located in the lower-left corner of the chat)
  • Added information about skill level the use of a particular type of weapon. The information is available in the popup window in the skills
  • Added highlighting items in the merchant, which at any given time a character may not use (does not meet the requirements for example, does not have the appropriate level)
  • Added different types of tooltips (statistics, attributes menu)
  • Added special effect when character gains the level
  • Added the ability to reset the settings of the user interface
  • Added view basic information about the selected enemy
  • Added auto-targeting. If a player is attacked, while it will not have any of the selected order is automatically the enemy will be marked as the target
  • Added global chat “/2 message” and instance chat “/1 message”

Changes to existing features

  • Changed the appearance of the sliders
  • Changed the appearance of the messages
  • Changed the calculation of the received experience for the routes (previously only on the basis of the level of the opponent, all kinds of regular/basic/boss gave at the same level equal to the amount of experience). Currently, Basic enemy and Boss give significantly more experience
  • Decreased enemies aggro
  • Adjusted the starting location
  • Targeting using tab now selects only opponents

Fixes

  • Significantly improved login scene loading time
  • Significantly improved performance by optimizing the loading process dynamic elements on the map (NPC’s, mobs, Players)
  • Fixed sound level of footsteps, before the sounds move through the areas of dirt were much quieter than others
  • Fixed broken equipping jewelry (earrings)
  • Fixed an issue with the comparison of statistics of jewelry (earrings)
  • Fixed issue with not refreshing character levels in the Group
  • Fixed a problem with the completing quest when character’s backpack was full
  • Fixed the lack of Polish characters in chat
  • Fixed function changes the size of the chat window
  • Many bug fixes related to translations
  • Fixed display popup for several skills
  • Fixed issue related with additional bags on character

 

Implemented many other small fixes and changes

Update 0.7 - Update Date: 12.01.2017

Key new features

  • Players can now create guilds and invite others to join
  • Added guild chat
  • Added basic guild management system promote, demote members, news of the day
  • Players now have the ability to access bank/chest
  • The possibility of obtaining pelts and other items from defeated monsters (early version)

Changes to existing features

  • Improved messaging system, allowing you to manage messages in your account, and not, as previously, in the framework of each character
  • Added AoE abilities
  • For certain abilities have been introduced to face an enemy to use them
  • Added a new effect (remove effect, positive or negative)
  • Speed is now changed by a member of the movement for the riding

Fixes

  • Added check of movement as for skills, which the cast time is greater than 0
  • The effect of the mount is now passive, so it will be canceled if the player logs out
  • Fixed a bug with removing the positive effects when you click on their icon
  • Fixed checking for leaving the region by characters
  • Magic skills correctly check the requirements that have to be met
  • Many small fixes and bugs

 

 

Update 0.6.1 - Update Date: 17.06.2016
TOP NEW FEATURES
  • Implementation of avatars – allowing players to select it from list when player creating new character.
  • Added refresh the amount of items available from the merchants. If the buyer has a limited number of items, it will be refreshed after a specified time.
  • Added element of the user interface (GUI) that allows exiting from the game.
  • Added additional options for sound and music.
  • Added a list of servers, allowing player to selection server during character creation (early version).
  • For some of the skills we added a requirement to select target.
  • Added the ability to purchase multiple items in one transaction with the merchant – while clicking the object hold SHIFT.
  • Added new option to the menu of skills that allows you to show only the learned skills.
  • Added the ability to test a duel between players. You can challenge another player to a duel by right-clicking on their avatar and selecting a duel from menu.
  • Added the ability to swap items in a backpack.
  • Added ability to scroll battle text in the chat window.
  • Added the display of additional information on the items after moving the cursor on it – (Popups).
  • Added the at-risk skills, enabling it to increase or decrease. Characters with heavy armour will be able to focus on each enemy attacks, while players with light armour and linen will be able to reduce this ratio while reducing the chance of their attack by opponents.
  • Added weight system objects (early version – in tests).
  • Added strength and system repair items (early version – in tests).

 

CHANGES TO EXISTING FEATURES

  • Introduced an improvement to the system forge. Instead, the system drag and drop also works double-clicking on the item in order to insert it in the slot interface forge.

FIX

  • A players can not pass through the trade option or send a message in the game more currency than they have.
  • Teleporting to instance or dungeon is now handled correctly – fixed bug moving to the wrong place in specific situations.
  • Stunned mobs will continue to follow its target when the effect ends.
  • During the conversation with the NPC will appear continuation of the tasks which the player has not completed.
  • Fixed bug when saving the currency when a player signed out or shut the window game.
  • Players can no longer send invitations to a group, if they already have another invitation.
  • Improved target search for the mobs for characters resurrected or returning to the checkpoint, taking into account the new attribute threats.
  • Fixed a bug when logging in the player when the previously selected option and cancelled registration.
  • Fixed broken button “previous page” at the screen trade with the merchant.
  • Action bar throwing skills is no longer interrupted by the actions of other players (eg. By sending messages).
  • Fixed a bug that did not display the items located on the back of the character.
  • Fixed a bug that randomly does not display the icons of items in the backpack.
  • Fixed promote player as the group leader.
  • Fixed a bug that allows double join the player to the team.
  • Fixed an instance limit the number of players that were not fully filled by players.
  • Damage weapon are now properly displayed in tool-tips for weapons.
  • Skills that are acquired automatically now have an initial value 1 instead 0.
  • Fixed a bug related to the constraints level player and mob.
  • Fixed an interactive objects, which acted improperly in the case when it was opened another interface window.
  • Fixed a bug when the character, who was in an instance and invites you to team another person and that person join to the instance.
  • Many small bug fixes on the server side.

 

Update 0.6 - Update Date: 28.02.2016
TOP NEW FEATURES

In an update to v0.6 there have been many changes:

 

Implementation of the new GUI

  • The new user interface has been redesigned from the ground up to improve access to various functions. We also changed graphic user interface to the game to increase fun.
  • System of lifting and dropping skills and items within the belt skills – allows better management of skills and items by player.
  • Added tabs to the chat window “Fight” and “Events“.

Grouping

  • Players can invite other players to join them to form a group. Grouping feature enables you to share the experience acquired from enemies and mission objectives.
  • Added support for group chat allowing group members to communicate with each other.
  • Added support for dungeons group.

Trade

Players can now trade unrelated objects and currency.

CHANGES TO EXISTING FEATURES

Fight

  • Added related attributes allowing one parameter to change the value of other attributes.
  • Added new combat elements: Teleport, Recovery and Transformation.
  • Added effects operating at a certain time, eg. time base restore a specific number of vitality points.

Equipment, Forge, Tasks

  • Added support for sub-currency thereby enabling to implement a system (copper, silver and gold along with the corresponding calculations of 100 copper = 1 silver, 100 silver = 1 Gold).
  • Added full system requirements for tasks allowing to determine what level of skills a player should have to start a task.
  • Added development time and a few income statement items to forge.
  • Now tasks can be started with use of items, interactive objects and regions.
FIX
  • Many small improvements and bug fix.
Update 0.5 - Update Date: 01.02.2016
TOP NEW FEATURES

Along with the update v0.5 we added ability to ride on:

  • Horse,
  • Wolf,
  • Dragon (currently in beta).
 
CHANGES TO EXISTING FEATURES

General:

  • Added time bar preparation / throwing skills.
  • Added notification system to the user interface. Information can be associated with special events (appearance of a new creature in some locations), promotions in the store game information about the need for maintenance and other information that may be important for the players.
  • Introduced highlighting objects when you point to the object – in some situations, the cursor may change.
  • Collecting materials takes time – when you hover on the raw and click starts the process of collecting, which may be interrupted when the character starts to move.

Battle:

  • Introduced stun effect which prevents the movement hit character  this effect can be triggered by certain skills or items.
  • Added effect of science – after reading the secret scrolls player will gain new knowledge that can be used eg. In combat.
FIX
  • Fixed a bug related to the loss of bonuses to statistics, when the player gained a new level.
  • Introduced minor fixes, removed  few minor errors on the server side.