Quests

2016.12.30

 

Tasks in the World of Heroes have different levels of difficulty. For the execution of these simple, our hero receives a less reward than for the execution of those with a medium level of difficulty, and the most difficult, the performance of which alone will be extremely difficult. For the most difficult players will be rewarded with the one of the best items, a considerable amount of experience or currency.

 

Tasks are divided also into several categories, eg. Single and repetitive tasks, but also a one-step or multi-step tasks. The most extensive multi-stage, will be encouraged to explore new and unique sites, at the same time exposing the hero on the various trials and putting newer and more difficult challenges. These tasks often will be parts of larger campaign.

 

Update 0.9.0.0

Update 0.9.0.0

Key new features Added the option to invite other players to join your private instance, and show them what you have built. Added dynamic pathfinding for mobs, which means that it will take buildings built by players into account. Added tax system for buildings. Now...

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Update 0.8.2.0

Update 0.8.2.0

Key new features Added player shops functionality where you can sell/buy items using your player or a dedicated NPC that will do it for you. Such store can be set using item and when the store will be closed, items that remained will be emailed to the shop owner....

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Update 0.8.1.0

Update 0.8.1.0

Key new features We improved the combat system in which there are such effects like: Shields that can reflect and absorb damage. Sprint that can increase movement speed Bullets like arrows or magical casts now will deal damage on impact. Stealth, based on player's...

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